March 2, 2025 – Capcom’s latest entry in its beloved action RPG series, Monster Hunter: Wilds, launched on February 28, 2025, for PlayStation 5, Xbox Series X|S, and PC, marking the first simultaneous multi-platform release in the franchise’s history. As hunters worldwide dive into the Forbidden Lands, the game’s first weekend has sparked a flurry of reactions from critics and players alike. With its ambitious open-world design, dynamic ecosystems, and refined mechanics, Wilds has arrived with high expectations following the monumental success of Monster Hunter: World. So, what’s the word after the first few days of hunting? Here’s a look at the early consensus and impressions.
A New Peak for the Series
The critical reception of Monster Hunter: Wilds has been overwhelmingly positive out of the gate. As of its launch weekend, the game boasts a 90 Metacritic score, making it the highest-rated release of 2025 so far. Reviews from major outlets like GamesRadar+ have hailed it as "the new peak of the series and an early contender for game of the year," praising its refined combat, vibrant monster roster, and approachable design. Publications such as VGC have called it "frictionless" compared to past entries, emphasizing streamlined menus and controls that make it easier for newcomers to jump in while retaining depth for veterans.
The open-world approach—allowing seamless transitions from camps to hunts—has been a standout feature. Digital Trends noted that Wilds addresses pain points from World, such as difficulty finding monsters, with the introduction of the Seikret mount guiding players to their targets. This, paired with dynamic weather systems like sandstorms and lightning strikes, has been lauded for enhancing immersion and shaking up the traditional hunting formula.
Combat and Monsters Shine
Early impressions consistently highlight the combat as a high point. The return of all 14 weapon types from World, bolstered by new moves like Focus Mode and wound-targeting mechanics, has been praised for offering both accessibility and tactical depth. GamesRadar+ described it as "the most satisfying combat sandbox in Monster Hunter’s 20-year history," a sentiment echoed by players who’ve taken to social media to share clips of epic turf wars and flashy Focus Strikes.
The monsters themselves have also stolen the spotlight. From the pack-hunting Doshaguma to the fiery Nu Udra, the initial roster has been celebrated for its creativity and variety. IGN’s final preview praised the environmental interplay, such as Nu Udra engulfing itself in flames using the Oilwell Basin’s oilsilt, as a thrilling evolution of monster design. Players have similarly expressed excitement over these encounters, with many noting how the biomes feel alive thanks to the interplay of weather and monster behavior.
Mixed Feelings on Multiplayer and Performance
Not everything has landed perfectly, however. A recurring critique from the first weekend centers on multiplayer, particularly the co-op experience during story missions. Posts on X have described it as "clunky" or "a bitch to set up," suggesting that the integration of narrative and multiplayer still feels disjointed—a longstanding challenge for the series. While the SOS Flare system now includes NPC hunters for solo players, some feel the cooperative flow lags behind the polish of the single-player experience.
Performance issues, especially on PC, have also tempered enthusiasm for some. Steam reviews, sitting at "mixed" shortly after launch, frequently cite low-res textures, framerate dips, and optimization woes. PC Gamer’s review lamented that Wilds "doesn’t look or play like a game that should hit PCs this hard in 2025," despite its visual splendor in moments like lush seasonal shifts or dramatic cutscenes. Console players, meanwhile, seem to have fewer complaints, though the occasional technical hiccup has been noted across platforms.
Approachability vs. Depth Debate
One of the more divisive talking points is Wilds’ accessibility. Critics and players agree it’s the most beginner-friendly entry yet, with quality-of-life upgrades like seamless traversal, simplified gathering, and faster hunt startups. However, some longtime fans have voiced concerns that this streamlining comes at a cost. Posts on X and early reviews have called hunts "too quick" or the game "too easy" compared to past base entries, with a few suggesting they’ll wait for the inevitable G-Rank expansion for a meatier challenge. Others counter that the depth is still there, particularly in weapon customization and endgame potential, which hasn’t fully unfolded in these opening days.
A Promising Start with Room to Grow
Despite these critiques, the first weekend vibe is one of excitement and addiction. Players on X have confessed to being "addicted to Wilds already," with the series’ core loop of hunting, crafting, and upgrading proving as irresistible as ever. The narrative, while not revolutionary, has been called a step up from previous games, offering a more engaging hook into the Forbidden Lands’ mysteries. Characters like Alma and Nata have also won over some fans for their charm, even if the story itself remains a vehicle for the hunts.
Pre-launch buzz already had Wilds topping Steam’s best-seller list, and its launch weekend has kept it there, with over 1.3 million concurrent players reported on Steam alone. Capcom’s promise of free title updates—starting with Mizutsune in Spring 2025—further fuels optimism that the game will evolve to address early gripes, much like World did post-launch.
The Verdict So Far
Monster Hunter: Wilds has kicked off its journey with a roar, delivering a visually stunning, mechanically rich experience that refines what made World a phenomenon while pushing into bold new territory with its open world and ecosystems. The consensus leans heavily positive: it’s a triumph for Capcom, blending accessibility with the series’ signature thrill. Yet, technical stumbles and multiplayer friction remind us it’s not flawless. As hunters settle in for the long haul, the first weekend suggests Wilds is poised to be a titan of 2025—though whether it fully lives up to its wild ambitions may depend on how Capcom polishes it in the months ahead.
For now, the Forbidden Lands are teeming with promise, and the hunt is just beginning.